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Add peragro project
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index.html

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@@ -492,7 +492,29 @@ <h2>Project Ideas</h2>
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</td>
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<tr><td colspan="2" class="good">Status: Ideas page in progress</td></tr>
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</tr>
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<tr>
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<!-- Logo -->
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<td rowspan="4" class="logo">
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<img src="http://lh3.googleusercontent.com/30U2sySIY1xqaIbEGgosUKnLzLYhOUaLkuKjCJhnjTgXD4bE86E5FOiHJqOV0nb3qUnmPTxVrw4D29pzgNToPKuS75AekeJ-=h128"
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width="128px"></td>
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<!-- Info -->
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<td><h4>Peragro</h4></td>
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<tr><td>The core principle of Peragro is to make a centralized 'asset server':
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<ul>
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<li>To stimulate collaboration between artists, by the means of tasks e.g. a texture artist can pick up where a modeller left of.</li>
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<li>To take the job of exporting out of the artist's hand by entirely automating it.</li>
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<li>Allow to tag assets and make collections to easily manage assets.</li>
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<li>Share an art repository between projects to reuse common assets, tag or group assets to be more settings or project specific.</li>
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<li>Deliver and accept its content in the format requested/provided by the user as to support multiple tools so assets can be freely distributed between artist and each can use their program of choice.</li>
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<li>Deliver its content in the format requested by the engine, projects might use CS, Ogre or 2D, etc representations of assets.</li>
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</ul>
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</td></tr>
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<tr><td><a href="http://peragro.org">Website</a> |
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<a href="https://github.com/peragro/peragro/wiki/Getting-Started">Contact</a> |
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<a href="https://github.com/peragro/peragro/wiki/GSoC-Ideas">Ideas Page</a>
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</td>
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<tr><td colspan="2" class="good">Status: Ideas page in progress</td></tr>
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</tr>
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