feat: ScriptExecutionOrder component to control script execution order on entities #438
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Summary
This PR adds a
ScriptExecutionOrder
component that, when added to entities withScriptComponent
,specifies the order in which entities are iterated for script traversal.
I require control over script execution order as scripts should be able to build on top of each other's world changes
in a deterministic way.
Example usage:
Caveats
Considerations