This can be seen in the `test_dashboard` environment, open the console and plot this: ``` Plotly.newPlot(Tabs.fresh(), [{x:[1,2,3], y:[2,1,2], type:'scattergl'}]); ``` then purge: ``` Plotly.Plots.purge(Tabs.getGraph()) ``` The render loop starts throwing exceptions but keeps firing. I believe this affects 3D scenes as well.