**Currently we don't have any tests written for this project as its really hard and complex to write tests for GLSL shaders and OpenGL-ES programs.** **_But I think we can write tests at least for Utility functions and other basic APIs._** Resources to learn basics of testing- [JUNIT5 - testing framework for Java and JVM](https://junit.org/junit5/) [how to start writing tests for GLSL shaders](https://blogs.igalia.com/siglesias/2015/05/29/piglit-iii-how-to-write-glsl-shader-tests/) [Writing tests in Android](https://developer.android.com/training/testing) [Android OpenGL unit testing](https://www.silverbaytech.com/2014/10/03/android-opengl-unit-testing/) What do you think @codeanticode about this ?